NOBLE
WS |
BS |
S |
T |
Ag |
Int |
WP |
Fel |
+15% |
+10% |
+5% |
+5% |
+10% |
+10% |
+10% |
+15% |
Skills: Charm, Command, Common Knowledge (the
Empire), Consume Alcohol or Performer, Gamble or Gossip, Read/Write,
Ride, Speak Language (Reikspiel)
Talents: Etiquette, Luck or Public Speaking, Savvy or Specialist Weapon
(Fencing), Schemer or Specialist Weapon (Parrying)
Trappings: Rapier, Main Gauche, Noble’s Garb, Riding Horse with Saddle and Harness,
1d10 gc, Jewellery worth 6d10 gc
Career Entries: Squire, Steward
Career Exits: Courtier, Dilettante, Pistolier, Politician,
Rogue, Squire, Student
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