Wednesday, October 18, 2023

Lesser Magic


Version: 0.9 (2023-10-18)

Lesser Magic

MR1

Aethyric Armor

MR: 1

CT: Half

Difficulty: Simple (+10)

Components: A link of chainmail (+5)*

Range: Personal

Target: You

Duration: 1 minute

Description: You gain AP equal to MR on all locations (does not stack with other armor).

Magic Lock

MR: 1

CT: 1 minute

Difficulty: Simple (+10)

Components: A tiny gilded key (+5)

Range: Touch

Target: 1 lock or similar

Duration: 1 week

Description: The target cannot be picked or forced; only you can open it. The door or container can still be smashed or broken down, however.

Magic Weapon

MR: 1

CT: Half

Difficulty: Simple (+10)

Components: A dab of holy water (+5)*

Range: Personal

Target: 1 melee weapon or up to 5 missiles

Duration: 1 hour

Description: The target counts as a magic weapon.

MR2

Dispel

MR: 2

CT: Half

Difficulty: Average (+0), -10 per MR used to cast target spell

Components: A miniature silver hammer (+5)

Range: Short

Target: 1 active spell

Duration: Instantaneous

Description: The target spell ends if your casting test succeeds.

Magic Alarm

MR: 2

CT: Half

Difficulty: Average (+0)

Components: A little brass bell (+5)

Range: Touch

Target: Small AoE

Duration: Permanent until triggered

Description: Whenever a creature enters the AoE, you will be mentally alerted instantly, no matter how far away you are. This wakes you up if you are sleeping.

Magic alarm provides no details about the trespasser's identity, only that someone has triggered it.

You can only have one magic alarm active at a time.

Silence

MR: 2

CT: Half

Difficulty: Average (+0)

Components: A gag (+5)

Range: Short

Target: 1 creature

Duration: MR rounds

Description: The target can resist the spell with a successful WP test. Otherwise, he is Silenced and cannot make any sounds. Being Silenced increases the difficulty of spellcasting by two steps (anything beyond Impossible becomes literally impossible and cannot be attempted).

Skywalk

MR: 2

CT: Full or Reaction

Difficulty: Average (+0) or Challenging (-10) if cast as a reaction.

Components: An eagle’s feather (+10)*

Range: Personal

Target: You

Description: During the round of casting, you briefly walk on air, moving up to Mx3 and then returning to the ground. You can reach a height of up to 6 yards, allowing you to easily walk over ground obstacles. You can also use the spell to reduce falling distance by up to 6 yards as a reaction.

 


  

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